Spoiler Warning

SPOILER WARNING!!!!!SPOILER WARNING!!!!!SPOILER WARNING!!!!!

This blog is about the games that I am currently playing. I will discuss story, character events, and anything else that catches my interest as they happen.

This blog is not intended to be a walkthrough or to be a place for tips/tricks. These may get mentioned during my ramblings, but that is not the purpose of this blog.

Thursday, February 3, 2011

God of War II - Giant Statues of Misdirection.

Thankfully the only backtracking that I had to do was to run across the giant chain. Beyond that everything is new. I came across a giant statue that standing on a switch could take me up to the statue's head, but first I had to solve a puzzle. This involves swimming.and recovering the relic, The Amulet of the Fates. The Amulet allows to slow down time for a short while. I guess God of War took a note from The Prince of Persia. The downside to the Amulet is that it can only be used when near a Fates Statue. Don't plan on whipping it out for every boss fight you come across. I can only imagine that use of this item will be fairly limited. Enjoy it while you can.

I have to admit that I actually found this puzzle to be fun. It could easily be solved if you just took a moment to look at your environment. The handle hiding on the planter is noticeable if you know what you're looking for and by now you should.

When Kratos reaches the top of the statue, the statue talks to him. Apparently the Sisters of Fate are controlling it. They tell Kratos that his fate cannot be changed and that his soul will never find rest. Kratos does not care what the Sisters have to say so he knocks off the head of the statue.

You almost have to admire Kratos. He will do whatever it takes to do what everyone else wants him to. Athena wanted Kratos to stop Ares, Kratos single-mindedly did it. Gaia wants Kratos to go to the Sisters of Fate to change time. Kratos is doing just that and nothing is going to stop him. Kratos comes off as a guy who can be easily manipulated. Find out what he wants, figure out how to make it coincide with what you want and then convince Kratos that you're here to help him and BAM! You'll have your own unstoppable killing machine. Just make sure you don't double cross him or else he'll drag himself out of Hades just to find you. Sure he'll probably find a new guide on his way to kill you, but that's just the kind of guy Kratos is.

After you deal with the statue head another giant statue head blocks you're path with eyebeams. Get ready for some misdirection. You have to drop onto a floor and battle three Cyclops and the occasional boar. During the start of the battle you're shown a doorway off to the side that is blocked off by energy. Once you kill the Cyclops you are shown the energy bursting away from said doorway. This type of camera shot makes you think you need to go to that doorway. Inside the doorway is a bottomless pit, a small ledge you can shimey across, and a face that spews fireballs. Now I died about 5 times trying to find my way through this entryway. But I couldn't, you know why? BECAUSE THAT'S NOT WHERE YOU ARE SUPPOSED TO GO! If that's not the right path why did the camera specifically show me that doorway?! Instead I'm supposed to climb a ladder and block the eyebeams with some statues. Blocking the eyes is a simple puzzle, but I'm still mad about wasting time and deaths on the wrong area. Turns out you're supposed to ignore that path for now. They should have just kept it blocked with energy for the time being.

You enter a swamp where you're attacked by a guy on a horse. Kratos sinks his Blade into the horses rump and gets dragged along by the horse. Turns out the rider is the Barbarian King who nearly killed Kratos. He is the one responsible for the event where Kratos pledged his soul to Ares, thus setting in motion all of the events that lead up to the first game. Turns out the Barbarian King has a grudge against Kratos since Kratos killed him. Go figure. First you have to knock him off his horse, then the fight really begins. Well if you can call it a fight.

The Barbarian King is not hard, at all. His horse does very little damage and his attacks are so well telegraphed that you should be well out of his way before he actually strikes. The best part of this fight is when the Barbarian King is summoning souls of the dead to help him out in combat. The Barbarian King actually summons the soul of the Ship Captain from the first came. Needless to say the Ship Captain reconizes Kratros and doesn't like that fact that they have met again. I actually went out of my way to grab the Ship Captain and kill him with the Circle button. I'm glad they've made him a running gag. For all the violence and gore in this game, there is this side of the game that really seems to like cheese and camp. It's part of this game's overall charm.

Currently I'm at the Temp of Euryale. I can't enter the front door since it will turn me to stone. The left side of the temple is has a door that's locked. But the right side seems to be able to go somewhere. Good thing that side has the savepoint or else I would be able to complain about misdirection again.

Next time: Pac-Man......or some more God of War.

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