In God of War we are introduced to Kratos, an incredibly angry Spartan who is fueled by rage to brutally kill everything that stands in his way. The initial story setup seems pretty simple, Kratos is looking for redemption. At the start of the game we have no idea what he needs redemption for of course and this will be slowly revealed during gameplay.
The game quickly sets itself up as a T&A festival with mass amounts of gore thrown in for good measure. Everything Kratos kills will spew forth buckets of blood like it's going out of style. This is purely aesthetic and doesn't actually help or hinder gameplay. I've always found the choice to over sexualize the game odd. For me it's a distraction that immediately takes me out of the action and causes me to roll my eyes in bewilderment. Do I really need to be fighting Gorgons with their boobs hanging out? It doesn't add anything and overall it's just silly. The blood is a personal choice for each gamer. I play plenty of games were gallons of blood doesn't spew forth from every minor hit, but the blood actually feels appropriate for this game. Kratos is so ridiculously bloodthirsty, and so unmercilessly savage that the blood just fits right in with the combat. Heck, I think it would look silly if Kratos was ripping a guy in half and there was no blood.
So we have our protagonist in place and we're ready to get under way. Next time: the tutorial level. And at some point a rant about the box art for these PS3 collections that are coming out.
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